How can we use Virtual reality for healthcare?

Discussion in 'General VR Discussions' started by Nikita, Oct 21, 2017.

  1. Nikita

    Nikita New Member

    Joined:
    Oct 5, 2017
    Messages:
    7
    Likes Received:
    0
    Trophy Points:
    1
    Virtual reality is much more than just a new form of entertainment, it is increasingly being used in a wide range of medical applications, from treatments to training. One of the advantages of this technology is that it allows healthcare professionals to learn new skills as well as refreshing existing ones in a safe environment. Plus it allows this without causing any danger to the patients.

    Virtual Reality for healthcare
    • Training doctors and nurses
    • Pain management
    • Physical therapy
    • Fears and phobias
    • Cognitive rehabilitation
    [​IMG]
  2. VRSteve

    VRSteve Administrator Staff Member

    Joined:
    Feb 14, 2016
    Messages:
    139
    Likes Received:
    23
    Trophy Points:
    18
    Home page:
    I think both VR & AR have huge potential within the healthcare industry. Both for training and improving performance of actual tasks.

    VR for training.
    AR for enhancing performance.

    PS. I like your website and what you guys are doing in the industry!
    Nikita likes this.
  3. Nikita

    Nikita New Member

    Joined:
    Oct 5, 2017
    Messages:
    7
    Likes Received:
    0
    Trophy Points:
    1
    Actually, we are developing healthcare based Augmented & Virtual Reality applications. Our team of tech-savvy professionals delivers endless possibilities with AR/VR to engage, inform, and entertain in truly imaginative ways. We develop the best virtual reality apps for smart devices such as Microsoft HoloLens, HTC VIVE, Cardboard and Daydream (Google VR platforms) and Samsung Gear VR Headset.

    We deliver
    • eLearning in ways that educate and entertain
    • Gaming apps that allow players to experience stories and characters without limitations
    • Winning brand experiences by engaging the potential consumer through apps on their handhelds
    • Ways to simplify the life of the workforce by providing information in every facet of Healthcare
    • operations
    • Expert incorporation of 3D animations and videos, interactive print and graphic design within our
    • in-house developed SSPARKL e-reader app to create better visualizations and transfer knowledge to
    • a greater extent of training
    • Means of evolving new publishing trends by augmenting multi-media content to the printed page.
    You can check out here, http://www.medicustech.com/augmented-and-virtual-reality/

Share This Page